SweepShift
SweepShift
SweepShift is a minimal tower defense game with 2048-style merge mechanics. Merge and slide towers across the board to reach enemies, purchase upgrades from the shop, and defend against an endless wave of enemies.
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Merge and Earn
Slide two matching towers together to merge them into a stronger tower — and earn chips you can spend later in the shop.

Modify Tiles
Purchase upgrades and modifiers from the shop. Modifiers are applied to tiles and towers on the tile take up its properties.

Aim High
Find the tower positioning and modifier placements that works best for you and try to get the highest score you can across the 3 different boards.

Development
This is an early build to test out the core gameplay loop. For future builds, I am working on many more boards with unique mechanics, more enemy types, and more upgrade options.
If you enjoyed the game, I'd appreciate any kind of feedback on what was good, what was bad, what was confusing, etc. Feel free to leave them in the comments or join the Discord to chat and follow the development of the game!
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | JammyJin |
| Genre | Strategy, Puzzle |
| Made with | Godot |
| Tags | 2D, Casual, Endless, merge, Minimalist, Roguelike, Tower Defense |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |




Comments
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This was pretty fun! Though, it does get pretty boring at the beginning when restarting runs, so perhaps something like a 2x speed button would help.
Yea it would help to add a 2x button for the next build. Thank you for the feedback!